Minecraft is so intuitive to children, yet it baffles most parents. Why? Probably because it is so simple, and yet, we adults believe it to be more complicated than it is.
In short, Minecraft is like playing electronic hide and go seek where you are both the player, as well as the scene designer. Children love it because it allows them to create a world thru their own imagination. The interactivity comes to play when your child’s vision/world co-exists with that of another player.
The longer, more precise description of Minecraft is publicly available on Wikipedia as:
“The creative and building aspects of Minecraft allow players to build constructions out of textured cubes in a 3D procedurally generated world. Other activities in the game include exploration, gathering resources, crafting, and combat. Gameplay in its commercial release has two principal modes: survival, which requires players to acquire resources and maintain their health and hunger; and creative, where players have an unlimited supply of resources, the ability to fly, and no health or hunger. A third gameplay mode named hardcore is the same as survival, differing only in difficulty; it is set to the most difficult setting and respawning is disabled, forcing players to delete their worlds upon being eliminated.”
Minecraft is an open world game that has no specific goals for the player to accomplish, allowing players a large amount of freedom in choosing how to play the game. However, there is an achievement system. The game world is essentially composed of rough 3D objects—mainly cubes—that are arranged in a fixed grid pattern and represent different materials, such as dirt, stone, various ores, water, and tree trunks. While players can move freely across the world, objects and items can only be placed at fixed locations relative to the grid. Players can gather these material blocks and place them elsewhere, thus allowing for various constructions.